Finding the best batman imaginext toys suitable for your needs isnt easy. With hundreds of choices can distract you. Knowing whats bad and whats good can be something of a minefield. In this article, weve done the hard work for you.
Reviews
1. Fisher-Price Imaginext DC Super Friends, Batmobile
Feature
Open cockpit - Batman figure fits insideSpread wings on Batmobile to show off bat symbol
Turn Power Pad to the left to pop up the shields and rotate cannon
Turn Power Pad to the right to fire missiles
Includes Batmobile, Batman figure, and 3 projectiles
Description
Patrolling the streets of Gotham City has never been such a thrill ride! Open the cockpit and place Batman inside the Batmobile to start cruising for signs of trouble. Spread the wings of the Batmobile to flaunt the bat symbol and show the villains who's boss in this town. Uh, oh. The Joker is up to his old tricks and it's no laughing matter! He's firing right at Batman! Turn Power Pad to the left on Batmobile to pop up the shields and rotate the cannons - and turn it to the right to fire back! "Got you, Joker! Now who's going to have the last laugh?" This cool vehicle is sure to rev up kids' imaginations as they zoom from one exciting Gotham City battle to the next, making up new adventures as they go! Imaginext. Turn on Adventure!2. Fisher-Price Imaginext DC Super Friends, Transforming Batcave
Feature
Turn Power Pad for an awesome transformation: platforms spread, Batwings open, Batcomputer is revealed and the eyes light up!Turn another Power Pad to open the garage
Turn a third Power Pad to open a chest that contains armor for Batman
Includes Transforming Batcave playset, Batman and The Joker figures, armor and projectile launcher
With a headquarters loaded with so much crime-fighting power, The Joker will be no match for Batman and your young Super Hero's imagination
Description
Batman has always had the coolest tools and gadgets to fight crime in Gotham City - and his Batcave headquarters is no exception! Turn a Power Pad to transform the Batcave - the platforms, Bat computer and Batwings open and the eyes light up! Turn a second Power Pad to open the garage so Batman can speed off to thwart The Joker's evil doings! Turn a third Power Pad to open a chest with armor that Batman can wear to protect himself from enemy fire! And no Batcave would be complete without a jail, elevator and projectile launcher to add to the story and the adventures! With a headquarters loaded with so much crime-fighting power, The Joker will be no match for Batman and your young Super Hero's imagination!3. Fisher-Price Imaginext DC Super Friends Arkham Asylum Playset
Feature
Turn bottom Power Pad to open and close jail cell doorsTurn top Power Pad to reveal disk launcher
Load disks into launcher and press button to fire
Includes Arkham Asylum playset, Batman figure, and 3 projectiles
Add Arkham Asylum to other Imaginext DC Super Friends toys to create even more action-packed adventures! (Each sold separately and subject to availability)
Description
Batman is hard at work, patrolling the streets of Gotham City for signs of trouble. Luckily, most of the worst Super-Villains are locked away in Arkham Asylum. Or are they? A turn of a Power Pad opens all the jail doors at once. JAIL BREAK! Oh no, Gotham City's worst criminals are on the loose! Batman flies into action, responding to the Bat-Signal blazing above the asylum. Turn the top Power Pad to reveal the disc launcher hidden behind the Bat-Signal. ThreetwooneFIRE! Press the button to fire the disks and send Super-Villains running for cover. (Villain figures sold separately.) Can Batman get this madness under control? That's for your young Super Hero to decide! Where development comes into play Cognitive: Imaginative play and storytelling helps kids strengthen their language skills and can foster an early love of reading.4. Fisher-Price Imaginext DC Super Friends, Imaginext Batmobile and Cycle
Feature
Squeeze button to light up Bat mobile!Flip launcher up, then use slider to fire disks at villains! (Villains sold separately)
Robin fits on cycle-roll him along to the next crime-fighting adventure!
Includes Batmobile, Cycle, Batman and Robin figures, and 3 disks
Kids will love recreating their favorite adventures from Batman!
Description
Cruising in the Bat mobile is cool because it lights up when kids press a button, and it's equipped with a launcher that lets kids fire disks at any and all villains that plague Gotham City. Robin might say it's cool to cruise Gotham City on his cycle. Either way, imagination kicks into high gear as kids role play different adventures with their favorite Dynamic Duo!5. Fisher-Price Imaginext DC Super Friends, Joker Tank
Feature
Imaginext Super Friends vehicles bring adventure to lifeJoker Tank has to move fast in order to get away from Batman
Cool graphics
Includes Joker figure
Play out your favorite Batman scenes
Description
Where there are DC Super Heroes, there are villainsand kids will love helping The Joker get the last laugh in The Joker Tank. This vehicle really packs a punchpress a button to fire one! Pull back on the tanks exhaust pipe to reveal The Joker smile! Press button to fire a punch! Press exhaust pipe to reveal The Joker smile! Includes Imaginext The Joker figure, and tank with punch projectile Add to the fun with more Imaginext DC Super Friends! (Each sold separately and subject to availability.)6. Fisher-Price Imaginext DC Super Friends, Batcopter
Feature
The Batcopter gives Batman a new way to chase down villainsLanding gear can grab villains from the ground
Rotating helicopter blades
Batman figure included
Boys can reenact all of their favorite Super Friends moments with this cool vehicle and figure
Description
Fisher-Price Imaginext DC Super Friends BatcopterImagine ... ... Batman is needed in the city fast and the only way they can get there in time is with one of Batman's amazing rides like the Batcopter! The Batcopter is equipped with a spinning rotor and a claw for daring rescues from the air. Imagination & Creativity -Imaginations take flight as kids create awesome adventures with their favorite superhero! Curiosity & Discovery -Discovering that pressing the trigger turns the landing gear into a claw teaches boys cause & effect. Fine Motor -Squeezing a trigger and putting Batman in the cockpit aren't just fun to do-they also help with finger/hand dexterity.
- The Batcopter gives Batman a new way to chase down villains
- Landing gear can grab villains from the ground
- Rotating helicopter blades
- Batman figure included
- Reenact all your favorite Super Friends moments with this cool vehicle and figure
- Product Measures: 9.4 x 4 x 3.5
- Recommended Ages: 3 - 6 years
7. Fisher-Price Imaginext DC Super Friends, Thunder Punch Batman
Feature
Push button for exciting Thunder punch action!Press button on projectile launcher to fire Batarangs!
Includes Batman figure, Thunder punch fist, projectile launcher with 2 Batarangs, and clear yellow armor
Great addition or beginning to any DC Super friends collection!
Create new exciting Super hero adventures
Description
Uh, Gotham city villains have Batman cornered! no problem. Push a button to activate his awesome Thunder punch fist, press another to launch his Batarangs and send the bad guys running for cover! this Batman figure and his cool gadgets let little Super heroes (and their imaginations) get in on all the crime-fighting action!.8. Fisher-Price Imaginext DC Super Friends Batbot Xtreme
Feature
Over 2ft-tall Batbot Xtremecomes with wings, punching fists, projectile launchers, a motorcycle, & a voice changer!Turn Power Pad on right shoulder to activate battle mode with extended wings and fists, then squeeze the triggers for super punching action!
While in battle mode, kids can speak into voice changer for awesome voice effects!
Turn Power Pad on left shoulder to open the chest & reveal Batman's headquarters and the hidden elevator
Batman figure fits in elevator, which can take him up to the cockpit.Turn Power Pad on left leg to pop open foot and reveal Batcycle
Description
The Imaginext DC Super Friends Batbot Xtreme is the ULTIMATE toy for Batman fans. with extendable wings, multiple projectile launchers, a hidden Batcycle, a voice changer, and real punching fists, your young Super Hero will have a blast defending Gotham City from all sorts of evil Super-Villain attacks! At over two-feet tall, the Batbot Xtreme towers over the enemies of Gotham City . with the turn of a Power Pad, kids send the robot into battle mode, extending its wings and arms and preparing for action. POW! Squeeze the triggers on the back of the Batbot to give those bad guys a super-charged, one-two punch! Turn the Power Pad on the robot's left shoulder to open the chest to reveal the hidden elevator that will take Batman up to the cockpit, where he can launch a counterattack. 321FIRE! Press the launch buttons on the robot's shoulders to fire projectiles. Kids can add their unique voice to the Batbot Xtreme with the super cool voice changerHaha! Take that, Super-Villains! For even more action-Packed fun, turn another Power Pad to reveal the hidden Batcycle. Now your young Super Hero can send Batman racing into battle! Get kids' imaginations soaring with the Imaginext DC Super Friends Batbot Xtreme. Imaginext Imagine What's Next! Where development comes into play: Cognitive: Imaginative play and storytelling helps develop kids' language skills and can foster an early love of reading.9. Fisher-Price Imaginext DC Super Friends, Bat Boat
Feature
Push the BAT BOAT forward or backward to spin the propeller!Push the Power Pad to raise the cannons
Press buttons on the cannons to fire projectiles
Includes BAT BOAT, BATMAN figure and 2 projectiles
Expand your Imaginext collection!
Description
Batman senses an undercurrent of trouble - and needs to get to the waterfront fast! To the Bat Boat! Put Batman in the boat and watch the propeller spin as you push him forward or backward. The villains are getting away! Press the Power Pad to pop up the cannons and push the buttons on back to fire projectiles! Batman and little crime-fighters will find all sorts of ways to save the day with this Bat Boat to drive young imaginations!10. Fisher-Price Imaginext Justice League Mobile Command Center
Feature
Incudes RC Mobile Command Center, remote control, projectiles, jail, and Batman figureRemote steers Mobile Command Center forward, reverse turn & transforms from vehicle to playset!
Turn Power Pad or push transform button on remote to raise the Batwing platform!
Press launch button on remote to makeBatwingtake to the skies! Or launch manually by pressing the smallPower Pad on theplatform.
3...2...1...FIRE! Push trigger on launcher to fire projectiles!
Description
Batman and the rest of the Justice League keep an eye out for danger from their command center, ready to jump into action at any moment! with the Imaginext DC Super Friends RC Mobile Command Center, young Super Heroes can steer the action from the palms of their hands with the remote control, sending the command center forward and in a backward turn. At the press of the transform button, the Batwing platform rises, revealing the full command center with projectile launcher, jail, and cockpit for Batman. Under attack by Super-Villains? Press the trigger on the projectile launcherto fire missiles and send those criminals running for cover! But they won't get away that easilypush the launch button on the remoteto launch the Batwing and take to the skies! Once Batman has the bad guys in his clutches, lock them upin the securejail! This transforming, crime-fighting machine is the perfect home base for your young Super Hero to create all sorts of action-Packed, crime-fighting adventures with their favorite Caped Crusader! Imaginext Imagine What's Next! (Villain figures sold separately.) Where development comes into play: Cognitive: Imaginative play and storytelling helps to develop kids'language skills and can foster an early love of reading.11. Fisher-Price Imaginext DC Super Friends, Super Hero Flight City
Feature
Double the fun, combining Gotham City and Metropolis in one4 Power Pads bring Super Hero Flight City to life
One Power Pad provides 360-degree remote flying action
Turning the other Power Pads reveals landing pads, projectile launchers and Lex Corp
Playset features 3 levels of play, trap doors, jails and a working elevator
Description
Young Super Heroes' imaginations will be flying high when they combine two worlds into one with the Imaginext Super Hero Flight City playset. 4 Power Pads get the action started. Turn the top Power Pad on the Gotham City side to have kids' favorite Super Hero take flight. Just load Superman or Batman into the flight pack and have him circle the city looking for trouble. (The Power Pad works just like a remote. How kids turn it determines how high or low or fast or slow the flight pack goes. It even provides 360-degree flying action!) Spot trouble below? Turn the second Power Pad to reveal a projectile launcher that can do battle with any villain. "Ha, ha, ha. Hello, Batman!" Don't forget about The Joker who has his own elevator and pie launcher that shoots 4 discs in a row by pushing the trigger. He could break into Wayne Manor through the secret door in back! Catch The Joker once and for all by activating the trap door on the landing pad. Now head down and log into the batcomputer your mission is complete! (The Joker figure sold separately.) Superman and Lex Luthor have their own cool gadgets, too! Turn the third Power Pad on the Metropolis side to turn the Daily Planet into a landing pad. And turn the fourth Power Pad to open up Lex Corp. and unveil another projectile launcher. Uh, oh, Lex Luthor is on the loose! Catch him on the landing pad and put him away for good in the Metropolis jail. (Just make sure he doesn't escape through the secret hatch!) (Lex Luthor figure sold separately.) Imaginext Turn on Adventure!12. Fisher-Price Imaginext DC Super Friends Batcave, [Amazon Exclusive]
Feature
Turn disk to reveal secret entrance!Press a button to fire a projectile!
Turn disks to rotate the turnstile and use the claw!
Light-up Bat Signal, and working telescope!
Turn disks raise and lower the elevator!