Tom Clancy's Splinter Cell Conviction CE

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Feature

A unique co-op mode known as "Prologue" featuring an exclusive story mode full of new characters, settings, four exclusive maps and more. It is only available within Conviction's Co-op mode.
Collector's Edition bonus items including: exclusive digital media via a collectable USB drive, a hardbound art book, 2 exclusive in-game items, collectable decals, a digital comic book and metal hard case.
A full arsenal of cutting-edge technologies like the Last Known Position system, that allows you to outflank foes and set traps, and the Mark and Execute feature that allows you to tag enemies and environments for elimination.
A unique storytelling style that keeps you on the edge of your seat as you navigate the explosive world of a renegade agent where trust is impossible and justice requires you to go above the law.
Xbox LIVE support made up of addictive multiplayer modes, content downloads, messaging and voice support and more designed to amp up the dramatic intensity like never before.

Description

Splinter Cell: Conviction introduces a number of new gameplay features to the series. One of which is the "Mark and Execute" feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them when they burst through a door or window. The player can choose to prioritize these targets, so that, for example, he could distract one guard by shooting out a light in his vicinity and then take out another guard. Another new feature is the "Last Known Position", which occurs when the player breaks the line of sight of an alerted guard. This creates a visual silhouette of where the guard thinks Sam is, allowing the player to strategically flank his enemies. Main target subjects can use the player's abilities against them. The player can be taken hostage by the subject. If this happens in co-op mode, the hostage's partner can neutralize the subject by any means necessary, possibly even by lethal means.

Other new features include the ability to interrogate characters in real-time and use objects in the surrounding environment against them. A crowd mechanic has been introduced, allowing Sam to vanish within a crowd if under pursuit. The environment is also used to project mission objectives and key plot points onto walls in order to keep the player immersed in the gameplay during the narrative.

Splinter Cell: Conviction takes place roughly two years after the events of Splinter Cell: Double Agent. Sam Fisher has gone rogue from Third Echelon after discovering that the death of his daughter, Sarah, was not an accident. However, Third Echelon, now overly bureaucratic and bound in red tape, is in pursuit of Sam. Sam must use all the help he can get, including former Third Echelon colleague Anna Grimsd tt r, and Sam's friend, Victor Coste, in order to discover the truth behind the death of his daughter. Sam begins with going after his daughter's killer, but he finds himself trying t